Bugs Recruit Weta Workshop for Te Papa Exhibition

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Zombies. Fighter pilots. Barbarians. Supermodels. No, they’re not the stars of the latest fantastical blockbuster. This summer, Weta Workshop has collaborated with Te Papa to celebrate the unbelievable creatures that live all around us.

Joining Forces with Te Papa

Bug Lab is the second major collaboration between Weta Workshop and New Zealand’s national museum, Te Papa. Like the record-breaking Gallipoli: The scale of our war, the exhibition aims to use its dazzling spectacle to leave a deep and thought-provoking impact on visitors. In the case of Bug Lab, it’s all about helping future generations to see the ways bugs enrich our lives – however grotesque they might look on the outside.

“Weta Workshop is traditionally called upon to imagine fantastical beings from imaginative worlds – but Te Papa’s Bug Lab gave us the chance to channel our creativity into the creatures of science fiction that exist right here in our own backyards! The artists and technicians of Weta Workshop had a fantastic time collaborating with Te Papa to tell the incredible stories of the bugs that are living all around us.”

-Richard Taylor, Bug Lab Creative Director, Weta Workshop.

Working with Te Papa’s lead exhibition team, including Te Papa Head of Design Ben Barraud, Principal Designer Clayton McGregor, and Head of Exhibition Content Frith Williams, the Weta Workshop Design Studio helped to evolve the initial concept. Says Tasha Guillot, Design Studio Project Manager: “We knew that Te Papa wanted to explore the genius of bugs. From that, we started to explore ok, how do you show their amazing abilities in the best way? It was a really exciting subject for us.”

One idea that took hold was inspired by a P. T. Barnum-esque carnival setting. Explains Tasha:

“Barnum would have these incredible characters on show, but he would tease his audience, hiding them away in tents. You’d step inside and this character would be revealed, and you’d discover their amazing ability which you wouldn’t be able to see anywhere else. It was all about the anticipation and the build-up.”

Adds Weta Workshop Art Director Ben Hawker:

“It had a dual purpose, too, this idea of tents, because it created an atmosphere. We used examples from things like the World Fair where scientists were exhibitors. We thought, well, maybe that’s the angle. So we tried to make a distinction to say perhaps bugs are the scientists and they’re showing us humans their wares.”

Who’s the fairest of them all?

With nearly one million species of arthropods to choose from, deciding on the select few who would inhabit these ‘tents’ was a daunting task. Luckily, Te Papa already had a shortlist in mind. “You can only build so many. And that was tricky because, of course, when you’re building big ones, you want to build the coolest-looking things ever,” says Ben.

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The designers had the benefit of working with Te Papa’s team of experts, including spider biologist Dr Simon Pollard, “Bugman” Ruud Kleinpaste, and entomologist Dr Phil Sirvid. In the end, they were left with four bona fide bug geniuses: the Jewel Wasp, the Orchid Mantis, the Dragonfly, and the Japanese bee. Each insect was selected as much for their amazing abilities, as for their stunning insectoid plumage. The Orchid Mantis, according to Tasha, was a prime example of that. “You could tell a similar story about amazing adaption and mimicry with a humble stick insect, but it was about what was going to be the most visually impactful. This was a character who adapts to her surroundings, not to hide, but to attract and stand out.”

Bug Nouveau

To ensure the overall look of the exhibition matched the organic beauty of the bugs, the Design Studio adopted a term coined by Richard: ‘Bug Nouveau.’

“That’s what ended up being the grounding point, the real ‘click’ moment. Instead of straight, man-made lines, we needed to make it look as though the bugs created this exhibition themselves.”

-Tasha Guillot, Design Studio Project Manager, Weta Workshop.

‘Bug Nouveau’ helped the Weta Workshop crew hone in on a unique “buggy” aesthetic, visualising giant chambers with façades made up of undulating lines. This organic look was woven all the way through the exhibition; you can even see it in the Bug Lab font style, expertly conceptualised by one of the Design Studio’s newest members, Tahiwi Trenor-Hunt. In fact, everything in this exhibition has been ‘bugified’ with not a straight line in sight – right down to the finish on the lab tables, manufactured by Te Mahi and painted by Weta Workshop in the likeness of each chamber.

Building Bug Lab

As the exhibition began to evolve, Weta Workshop did, too. The Design Studio became something of a think tank, where ideas were generated in an intensive back-and-forth process with Te Papa. Meanwhile, the Workshop floor found themselves stepping into a design role. Part engineers, part designers, part sculptors and part problem solvers, the 3D team, led by Project Supervisor Mona Peters, contributed their own ideas and played a vital role in the exhibition’s final form. While Te Papa developed the central lab space, Weta Workshop brought the bugs and their homes to life, creating four immersive chambers that show a single moment of the bugs’ genius.

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Over a period of six months, more than 200 Weta Workshop crew built these mini worlds from the ground up. More than 2000 individual pieces were created: hundreds of reeds and lily pads, massive 3D printed elements (some of the largest 3D prints the Workshop has ever worked with), giant fabric petals draped over steel armatures. There’s a 3D printed dragonfly wing nearly half a metre long; a hulking katipo spider lying in wait; even a giant bombardier beetle slide complete with explosive sound effects. It’s a bug world ‘best of’.

High-shine meets high-tech

The Workshop went to great lengths to mimic the colouring of these fascinating insects, and there was no better example of that than the Jewel Wasp. With an iridescent skin of greens and blues, its high-shine, oil slick-like finish was nearly impossible to replicate – which gave Weta Workshop the perfect excuse to hunt down a new piece of technology.

A special chrome paint machine was sourced from Florida. Mastered by paint technician Corey Fox, this machine delivered a high chrome application, giving the wasp its unique opalescent coating.  Says Tasha: “We wouldn’t have been able to make the jewel wasp without it, to the level that we were able to.” Weta Workshop Production Manager Alex Guillot agrees, adding: “In the past we’ve done foiling on swords and metallic objects to give them that type of finish. But the scale of this project made it necessary to source this special high-tech gun.”

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The chrome gun would prove its worth in other ways, too. It gave a beautiful metallic sheen to the four chamber façades, which each had their own unique colour palette and design inspired by the bugs’ environment – from sinuous deep green leaf patterns to golden honeycomb. Each open-topped chamber features its own bespoke carpet in the likeness of its surroundings.

One of these things is not like the others

Take a wander through the world these bugs have built, and something odd will soon become apparent: one chamber is missing its giant master. It’s the dragonfly chamber, and it was one of the hardest to conceptualise.

“The dragonfly was one of the last ones to put our finger on. We knew we had to do something with movement, because the genius of that bug is how fast it moves and observes the world. Doing any sort of static sculpture, no matter how amazing it looks, was never going to capture that message.”

-Tasha Guillot, Design Studio Project Manager, Weta Workshop.

The answer lay in an old pre-film animation technique: the zoetrope. Explains Alex: “It’s sort of the way a flip book works. Basically, it’s a whole bunch of different small-scale models and there’s light flashing at the rate at which we see, which gives the impression that these items are in motion.”

A simple enough idea, but – as you’d expect – Weta Workshop’s involvement meant a sophisticated execution. To help sell the idea to Te Papa, the Workshop crew created a mock-up. It was no bigger than a dinner plate, but that was all it took. According to Ben: “It just told the story so well and in such an engaging way, it was the obvious choice.”

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Translating the design into a fully functioning object was a hugely technical undertaking for the Workshop floor. The crew manufactured an incredible large-scale zoetrope which reveals itself from a shiny silver dome. With dragonflies jostling for attention among leaping frog and fish, splashing and swimming through clear acrylic ‘water’, and a stroboscopic light casting shadows across the chamber interior, “the cumulative effect,” says Ben, “is magic.”

An interactive experience

Just like Gallipoli, Bug Lab represents a collaboration between many fine Wellington companies; among them, Toulouse Group, creators of amazing lighting displays. Managing Director Marc Simpson was involved from the earliest stages, working with Te Papa and Weta Workshop to design a light show that was atmospheric, moody – even, at times, responsive.

Visuals, of course, are just one part of creating a fully immersive world. You’ve got to hear it, feel it – even smell it, too. The Bug Lab has it all, right down to individual incense designed for each chamber. The exhibition’s soundtrack was crafted by award-winning composer and sound designer Tane Upjohn-Beatson, a fellow Wellingtonian who worked with the team on Gallipoli. Tane created a soundscape for each chamber, and yet, when you stand in the middle of it all, the composition resonates through the space as a unified whole; a special kind of aural magic.

With interactivity a major highlight, the Workshop had the chance to flex its muscles on the creation of a tactile experience.

“We have that cinematic background, but we’re learning more and more about ways to create tactile objects that really help people engage. For an exhibition about bugs, that was especially important.”

-Ben Hawker, Art Director, Weta Workshop.

To that end, Weta Workshop provided a number of interactive elements which complemented those created by Te Papa. Guests can perform surgery on a cockroach; mimic the deadly spray of a bombardier beetle; and save a bee hive from a terrible fate by utilizing the wonders of friction.

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See the world the bugs have built

When us humans step inside Bug Lab, we’ll be at the mercy of a clan of alien-like beings who have taken it upon themselves to demonstrate their amazing abilities, in the most eye-catching of ways. Weta Workshop was proud to have the opportunity to bring the beauty and wonder of the bugs’ world to life, so that we may learn from them.

“I like to think of it as if the bugs were observing everything that the humans were doing and went, ‘listen, these guys need to learn a lesson from us’…It’s a nice idea that they’d go, ‘who would be the best people to work with?’ Of course Weta Workshop, being a Weta bug, would be the ones to collaborate with Te Papa and the bugs to make this exhibition.”

-Tasha Guillot, Design Studio Project Manager, Weta Workshop.

Hopefully Bug Lab will make us stop and think twice about the little engines of science, creativity and innovation that we share our planet with. That’s a win for them, and us. □

Bug Lab

Te Papa’s Bug Lab is on from now until Monday 17th April (Easter Monday) before heading to Melbourne’s Victoria Museum.

Where: Level 4, Museum of New Zealand Te Papa Tongarewa, Wellington.
Open daily from 10am – 6pm (except Christmas Day)
Prices: Adult $15, Child $5, with concession and family tickets also available.

Copyright 2017 Weta Workshop