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 What We Do

Game Studio

We are making great games for a global audience

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Our Game Studio transforms ideas into the magic of play. From the beginning, we take a custodian’s approach that forms the foundation of the games and entertainment properties we create. As passionate, accomplished world-builders, we thrive on developing interactive stories that can be enjoyed by people around the world. With experience working on PC, Xbox, PlayStation, Nintendo Switch and web browsers, our studio team knows the process inside out, from start to finish.

 What We Do 

Game Studio

We are making great games for a global audience

GET IN TOUCH

Our Game Studio transforms ideas into the magic of play. From the beginning, we take a custodian’s approach that forms the foundation of the games and entertainment properties we create. As passionate, accomplished world-builders, we thrive on developing interactive stories that can be enjoyed by people around the world. With experience working on PC, Xbox, PlayStation, Nintendo Switch and web browsers, our studio team knows the process inside out, from start to finish.

Creative services for games

Our world-class Design Studio provides conceptual design for games. From early world-building development to character and costume design, weapons, props and environments, our experienced team brings cinematic storytelling and creative excellence to every project.   

LEARN MORE ABOUT OUR DESIGN STUDIO  

Creative services for games

Our world-class Design Studio provides conceptual design for games. From early world-building development to character and costume design, weapons, props and environments, our experienced team brings cinematic storytelling and creative excellence to every project.   

LEARN MORE ABOUT OUR DESIGN STUDIO  

Developing immersive game worlds

 

In 2012, Wētā Workshop formed its Game Studio to create the world’s first mixed-reality game, Dr. Grordbort’s Invaders. Set amongst rayguns, rocket ships and deadly robot miscreants imagined by our friend and colleague Greg Broadmore, we were approached by Rony Abovitz, founder of Florida-based company Magic Leap, to bring this extraordinary world into people’s homes. Following rave reviews on its release, we developed three more games: Dr. Grordbort’s Boosters, The Society of (NOT) Getting Along Nicely ​ and Raygun Arena. Wētā Workshop has been nominated for both Visual Effects Society Awards and DICE Awards and has received a New Zealand Game Award and a Wellington Gold Award. 


Creative services for games

Our world-class Design Studio provides conceptual design for games. From early world-building development to character and costume design, weapons, props and environments, our experienced team brings cinematic storytelling and creative excellence to every project.   

LEARN MORE ABOUT OUR DESIGN STUDIO  

Welcome home, Hobbit!


We’re currently developing Tales of the Shire, a new The Lord of the Rings life sim game in partnership with Private Division. 

In this storybook return to J.R.R. Tolkien’s Middle-earth, you live the cosy life of a Hobbit as you set forth in Bywater. Though not yet established as an official village, you’ll play a big part in helping the quaint town flourish. Greet comfort at the door as you decorate your own Hobbit-hole, tend to your garden, fish at clear ponds, forage wild fruits and herbs, and trade with townsfolks.   

This peaceful corner of the Shire will launch on July 29, 2025, on PC via Steam, Nintendo Switch™, PlayStation 5 and Xbox Series X|S.  

LEARN MORE ABOUT TALES OF THE SHIRE  

Developing immersive game worlds

In 2012, Wētā Workshop formed its Game Studio to create the world’s first mixed-reality game, Dr. Grordbort’s Invaders. Set amongst rayguns, rocket ships and deadly robot miscreants imagined by our friend and colleague Greg Broadmore, we were approached by Rony Abovitz, founder of Florida-based company Magic Leap, to bring this extraordinary world into people’s homes. 

Following rave reviews on its release, we developed three more games: Dr. Grordbort’s Boosters, The Society of (NOT) Getting Along Nicely ​ and Raygun Arena. Wētā Workshop has been nominated for both Visual Effects Society Awards and DICE Awards and has received a New Zealand Game Award and a Wellington Gold Award. 


Welcome home, Hobbit!

We’re currently developing Tales of the Shire, a new The Lord of the Rings life-sim in partnership with Private Division. 

In this storybook return to J.R.R. Tolkien’s Middle-earth, you live the cosy life of a Hobbit as you set forth in Bywater. Though not yet established as an official village, you’ll play a big part in helping the quaint town flourish. Greet comfort at the door as you decorate your own Hobbit-hole, tend to your garden, fish at clear ponds, forage wild fruits and herbs, and trade with townsfolks.   

This peaceful corner of the Shire will launch on July 29, 2025, on PC via Steam, Nintendo Switch™, PlayStation 5, and Xbox Series X|S.

LEARN MORE ABOUT TALES OF THE SHIRE 

Creative services for games

Our world-class Design Studio provides conceptual design for games. From early world-building development to character and costume design, weapons, props and environments, our experienced team brings cinematic storytelling and creative excellence to every project.   

LEARN MORE ABOUT OUR DESIGN STUDIO  



​Explore some of our other services

​Explore some of our other services

Let’s work together

Find out how we can make your vision a reality.

Let’s work together

Find out how we can make your vision a reality.

GET IN TOUCH