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 Projects

The Lord of the Rings: The War of the Rohirrim

Film and television  Design  Creatures • Weapons • World-building • Environments • Cinematic keyframes

In 2021, director Kenji Kamiyama tasked Wētā Workshop with joining him on a new adventure but also a familiar, special one — to help bring to life J.R.R. Tolkien’s world for The Lord of the Rings: The War of the Rohirrim

Set 183 years before the events of The Lord of the Rings: The Fellowship of the Ring, the anime film tells the story of the House of Helm Hammerhand and their battle to defend the Hornburg fortress, later known as Helm’s Deep. It’s a fantasy tale in a different time and a different medium, but our artists were guided by the same world-building ethos as they were when they first thought about what Middle-earth might look like on screen two decades ago.

For these lands only imagined, our Design Studio dug deep into the legendarium to create beautiful key scene illustrations and original concept drawings of armour, environments, creatures and weapons — as if for a live-action film — which Kamiyama’s team of artists then translated into an animated style. Cue the war horns. 

 Projects

The Lord of the Rings: The War of the Rohirrim

Film and television  Design  Creatures 
• Weapons • World-building • Environments • Cinematic keyframes

In 2021, director Kenji Kamiyama tasked Wētā Workshop with joining him on a new adventure but also a familiar, special one — to help bring to life J.R.R. Tolkien’s world for The Lord of the Rings: The War of the Rohirrim

Set 183 years before the events of The Lord of the Rings: The Fellowship of the Ring, the anime film tells the story of the House of Helm Hammerhand and their battle to defend the Hornburg fortress, later known as Helm’s Deep. It’s a fantasy tale in a different time and a different medium, but our artists were guided by the same world-building ethos as they were when they first thought about what Middle-earth might look like on screen two decades ago. 

For these lands only imagined, our Design Studio dug deep into the legendarium to create beautiful key scene illustrations and original concept drawings of armour, environments, creatures and weapons — as if for a live-action film — which Kamiyama’s team of artists then translated into an animated style. Cue the war horns.

Related projects

The Lord of the Rings: The Fellowship of the Ring

Film and television • Design  Manufacture  Costumes • Characters • Creatures • Armour • Props • Weapons • Prosthetics and makeup effects • Life replicas and dummies • Miniatures • World-building • Environments

The Lord of the Rings: The Two Towers

Film and television • Design  Manufacture  Costumes • Characters • Creatures • Armour • Props • Weapons • Prosthetics and makeup effects • Life replicas and dummies • Miniatures • World-building • Environments

The Lord of the Rings: The Return of the King

Film and television • Design  Manufacture  Costumes • Characters • Creatures • Armour • Props • Weapons • Prosthetics and makeup effects • Life replicas and dummies • Miniatures • World-building • Environments

Related projects

The Lord of the Rings: The Fellowship of the Ring

Film and television • Design  Manufacture  Costumes • Characters • Creatures • Armour • Props • Weapons • Prosthetics and makeup effects • Life replicas and dummies • Miniatures • World-building • Environments

The Lord of the Rings: The Two Towers

Film and television • Design  Manufacture  Costumes • Characters • Creatures • Armour • Props • Weapons • Prosthetics and makeup effects • Life replicas and dummies • Miniatures • World-building • Environments

The Lord of the Rings: The Return of the King

Film and television • Design  Manufacture  Costumes • Characters • Creatures • Armour • Props • Weapons • Prosthetics and makeup effects • Life replicas and dummies • Miniatures • World-building • Environments

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CONTACT US

Let’s work together

Find out how we can make your vision a reality.


CONTACT US